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Besieged TD

Besieged TD is a concept game that combines tower defense gameplay with pixel art aesthetics to create a unique and visually appealing gaming experience. In this game, players take on the role of a strategic commander defending their castle against hordes of invading enemies. Players strategically place towers along the enemy's path, each with unique abilities and upgrades, to fend off waves of enemies and prevent them from reaching the castle.

Design challenges

Collaboration

Identity

Leadership

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Design Practice

Sheridan College

Deliverables

  • Managed a team of four for 14 weeks to develop a concept game with the aim of pitching it to investors.
  • Led the creative and artistic direction of the project, delivering pixel art assets and overseeing the visual aesthetic of the game
  •  Coordinated with the development team to ensure smooth integration of pixel art assets into the game, addressing technical constraints and collaborating closely to meet project deadlines.

Key Takeaways

  1. communication as the lead artist and project manager.

  2. Successfully navigated challenges such as tight deadlines and team miscommunication, finding creative solutions to keep the project on track.

  3. Maintained a positive team culture, promoting collaboration, creativity, and mutual support among team members.

  4. Improved design process through regular feedback iterations, ensuring the pixel art assets met the game's aesthetic and gameplay requirements.

  5. Gained experience in concept game development and the process of pitching the game to potential investors for future funding opportunities.

Tilesheet

Enemies

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UI / UX

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